This is an old revision of the document!
Installation
Modeler
Setup Plugins
Modeling Plugins
Layer Plugins
Surface Plugins
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
OD_PolySurfaceCopy |
Takes a polygons surface, duplicates the surface and renames it (New in OD2019)
Selection Plugins
OD_SelectionMirror |
Mirror your selection (not the geometry, but selection) (New in OD2019)
-
-
-
-
-
-
Development Plugins
UV Plugins
Vertex Map Plugins
UNSORTED Plugins
Layout
Channel & Envelope Plugins
Development & Debugging Plugins
Instancing Plugins
-
-
-
-
-
-
-
-
-
-
-
OD_FileInstance |
Load a file Instance and setup the instancer (much much faster than native instancing)
-
-
Buffer/Passes Plugins
Visibility & Display Plugins
Setup Plugins
-
OD_Chat |
Goto ODTools Discord Chat
-
-
-
-
-
OD_BCF2VDB |
Convert BCF Turbulence FD outputs to VDB
OD_Gridify |
Arrange all selected Items in grid form
-
-
-
-
-
Surfaces & Materials Plugins
-
-
OD_ConvertBatch |
Batch Convert standard T channels to Nodes (Native & Octane)
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
OD_SurfVariations |
Create variations of an object based on multiple surfaces saved in a directory
-
-
-
-
-
-
Scene Reference Plugins
Rendering Plugins
OD_BakeBulletSim |
Bake a bullet simulation into motion channels (New in OD2019)
OD_EasyBake |
Easy bake motions and removing expressions/modifiers/etc
-
-
-
-
-
-
-
-
-
-
-
OD_TargetChildren |
Each object sets up a target to point to its child (New in OD2019)
-
OD_PointSnap |
Snap an item to the position of points/polys on another Object
-
-
Placer & Distribution Plugins
-
OD_EnvImgTracer |
Create an equirectangular image with positions for light/reflection hits (simple HDRLight Studio)
-
-
-
OD_LightPlacer |
Place Lights by clicking on glancing/reflection angles of an object
-
UNSORTED Plugins
Preset Plugins
Standalone Applications