Installation
ODTools requires you to have Lightwave 3D installed. Additionally, during the install of Lightwave 3D, make sure that the Python Modules are checked as ODTools makes extensive use of those. If you have problems running ODTools, and you are unsure whether you initially installed the Python Modules when installing Lightwave, simply re-install Lightwave with the Python modules selected.
After that, you can simply extract the zip file into a folder, and add the plugin to Lightwave, add the menu branches (or create your own) and start using ODTools.
While LW2015 is supported for a variety of tools, a variety of tools, due to improvements in Lightwave 2018/2019 will only be available in those versions. Currently, we highly recommend to be using Lightwave 2019.
With the new edition of Lightwave 2020, we've been imformed that the tools still work fine with Lightwave 2020.
Modeler
Setup Plugins
Modeling Plugins
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OD_SmoothInternal |
Takes the polygon selection, and smooths the points within its outline points (New in OD2019)
Layer Plugins
Surface Plugins
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OD_PolySurfaceCopy |
Takes a polygons surface, duplicates the surface and renames it (New in OD2019)
Selection Plugins
OD_SelectionMirror |
Mirror your selection (not the geometry, but selection) (New in OD2019)
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Development Plugins
UV Plugins
Vertex Map Plugins
UNSORTED Plugins
Layout
Channel & Envelope Plugins
Development & Debugging Plugins
Instancing Plugins
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OD_FileInstance |
Load a file Instance and setup the instancer (much much faster than native instancing)
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Buffer/Passes Plugins
Visibility & Display Plugins
Setup Plugins
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OD_Chat |
Goto ODTools Discord Chat
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OD_BCF2VDB |
Convert BCF Turbulence FD outputs to VDB
OD_Gridify |
Arrange all selected Items in grid form
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Surfaces & Materials Plugins
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OD_ConvertBatch |
Batch Convert standard T channels to Nodes (Native & Octane)
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OD_SurfVariations |
Create variations of an object based on multiple surfaces saved in a directory
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Scene Reference Plugins
Rendering Plugins
OD_BakeBulletSim |
Bake a bullet simulation into motion channels (New in OD2019)
OD_EasyBake |
Easy bake motions and removing expressions/modifiers/etc
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OD_TargetChildren |
Each object sets up a target to point to its child (New in OD2019)
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OD_PointSnap |
Snap an item to the position of points/polys on another Object
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Placer & Distribution Plugins
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OD_EnvImgTracer |
Create an equirectangular image with positions for light/reflection hits (simple HDRLight Studio)
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OD_LightPlacer |
Place Lights by clicking on glancing/reflection angles of an object
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UNSORTED Plugins
Preset Plugins
Standalone Applications