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odtools:od_setviewportpositiontopolygon

OD Set Viewport Position based on Polygon Normal sets the perspective viewport, to be perpendicular to the selected polygon, therefore, allowing model operations that would have otherwise been impossible.

You can use normal transform functions such as scale/stretch, in the perspective viewport without having to worry about axis alignment.

odtools/od_setviewportpositiontopolygon.txt · Last modified: 2019/01/22 10:00 by oliver