OD LWS Splitter can split a scene into multiple limited region subscenes, defined by rows & columns, in order to render the same frame(s) on multiple machines for faster rendering:
Options:
* Camera: Select which camera you want to render * Columns: # of columns * Rows: # of rows * Borders: Defines whether the limited region is rendered in a padded or non padded frame * Overlap: # of pixel overlap * Output Folder: Where to save the scenes to * Descriptor: Whether you want to name the scenes based on tiles, or have a custom descriptor * Custom Descriptor: Custom descriptor name for scene name creation.