Copy & Paste geometry between a variety of DCC Applications without the need to save files. Supported Applications:
- Modo : Vertices / Polygons (incl. Subpatch and SubD)/ WeightMaps / UVMaps / MorphMaps
- Lightwave : Vertices / Polygons (incl. Subpatch and SubD)/ WeightMaps / UVMaps / MorphMaps
- Blender : Vertices / Polygons (incl. Subpatch and SubD)/ WeightMaps / UVMaps / MorphMaps
- Maya : Vertices / Polygons / Weights (via Vertex Normals) (Implementation by Andre Hotz)
- Houdini : Vertices / Polygons / Weightmaps / VMaps
- C4D : Vertices / Polygons / UVs
- Rhino : Vertices / Polygons (should be a good starting point for someone more experienced to finish it)
- Sketchup : Vertices / Polygons (Paste only for now - Initial implementation provided as starting point)
- 3DsMax : Vertices / Poyygons (Initial implementation provided as a starting point)
- XSI : Vertices / Polygons / WeightMaps / Morphs
- Moi3D : Vertices / Polygons
- ZBrush : Vertices / Polygons / UVs
- Substance Painter : Vertices / Polygons / UVs
- 3D-Coat: Vertices / Polygons / UVs
- Unity: Vertices/ Polygons / UVs / Materials
- Mari : Vertices / Polygons / UVs (in beta)
OD Copy & Paste External
- Brands Origami Digital, LLC
- Product Code:odcopypaste
- Availability:In Stock
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$0.00